Indoor Soccer Rules

Groupings By Grade/Town Travel

08U = August 2015 to July 2016 (and/or Grade 2)
09U = August 2014 to July 2015 (and/or Grade 3)
10U = August 2013 to July 2014 (and/or Grade 4)
11U = August 2012 to July 2013 (and/or Grade 5)
12U = August 2011 to July 2012 (and/or Grade 6)
13U = August 2010 to July 2011 (and/or Grade 7)
14U = August 2009 to July 2010 (and/or Grade 8)
H.S = August 2008 to July 2005 (and/or Grades 9-12)

Groupings By Birth Year/Premier Select*

*Premier A-Teams are asked to play up an age group to keep good competition with local teams - any questions on placements email please

08U = 2016
09U = 2015
10U = 2014
11U = 2013
12U = 2012
13U = 2011
14U = 2010
H.S = 2009-2005

U7 to U8 Games: Three 15 minute thirds (3mins breaks)
U9 to High School: Two 25 minute halves (5min halftime)
Adult Games: Two 25 minute halves (2min halftime)

All refs MUST keep the schedule on time. Clock only stops for serious injuries. Clock stoppage is at the referees discretion.

Adult teams are not required to switch sides at half-time.  Youth teams should always switch sides to stay consistent with outdoor league rules. 

U7 to U8 Games: 5v5 (includes GK)
U9 to High School: 7v7 (includes GK)
Adult & Co-Ed*: 7v7 indoors and 9v9 outdoors (includes GK)

*2 females must be on the field at all times for co-ed

Teams must have 5 players indoors/7 players outdoors available to play the game. If a team does not have the minimum eligible players, they can borrow from another team but the result will be a 3-0 forfeit in favor of their opponents.

Coach age- All youth games (Including high school) must have someone over the age of 21 on the sidelines at all times coaching the game, if not the game will be abandoned and forfeit.

There are no restrictions on the number of subs a team can make. All subs will be "on the fly", this means teams can rotate their players as the game is live. Incoming players must wait on the sideline until they can touch the exiting player.

Cleats, turfs, or flats can be worn.

Shin guards are required for all divisions. 

All items of jewellery (necklaces, rings, bracelets, earrings, leather bands, rubber bands, watches etc.) are forbidden and must be removed. Using tape to cover jewelry is not permitted.

Allowed at U12 and older according to USSF rules.

All free kicks will be indirect (IFK), except for penalty kicks. The wall must be 5 yards from the site of the infraction.

The goalkeeper may distribute the ball by:

Youth: Roll, throw, or put the ball on the ground and pass it

Adult: Drop-kick, roll, throw, or put the ball on the ground and pass it.

No punting is allowed. Violations result in an indirect free kick awarded to the opposing team from the spot of the infraction.  Drop kicks are not allowed in youth leagues.

Any ball that hits the ceiling, Track or any other building component will result in an indirect free kick from the spot where the ball hit the ceiling with the exception of a shot that was going to be a goal kick or corner.  That instance will still result in a GK or CK.

Kick-ins will used to return the ball to play after ball has left field by crossing the touchline.

Slide tackles are NOT permitted and will result in an IDK (indirect free kick).  Sliding away from opponents is acceptable (e.g, saving a ball from going out of bounds with no defensive pressure on you). In addition, any sliding violation that occurs in the penalty box by the defending team will result in a penalty kick. Goalkeepers may slide inside the penalty area but may not slide outside the penalty area. 

There is no offsides.

Build Out Lines are in effect for U8, U9 and U10 teams. U8's must back upto the half-way line, U9 and U10 back up to the designated build out line (halfway between goal box and halfway line. Click Here for more info.


Yellow cards result in a 2-minute ban and the player cannot be replaced.

Red Cards result in a player being removed without the option to be replaced.

Red Cards will NOT result in a suspension unless they are awarded for Violent Conduct/Fighting or Referee abuse. These will result in ejection from the game and a 2 game suspension.


If a coach is given a straight Red card or two yellow cards resulting in a red card, the coach must leave the facility and not return for the rest of that day. A spectator may take over coaching the reminder of the game, if there is no coach available the game is abandoned resulting in a forfeit for the team that received the red card. Please note that any Coach that receives a red card will not be allowed to coach or attend anymore games for the rest of that day and will also receive a minimum one week ban from attending any games at the facility.


It is the coaches responsibility to address the spectators if they are dissenting too much. If the Spectator sideline is shouting too much referees will go over to the coaches and tell them to go over and warn the spectators. If after the warning the shouting does not stop then the spectators must be told to leave. Referee’s will go over to the coaches and explain which spectator or spectators need to leave, the coach should then address the spectators and tell them to leave. If they do not leave the game will be abandoned.

All U7 to U8 games will be recorded as 0-0 - we do not consider this a competitive age group (just for fun!). Referees are responsible for recording (and uploading) the score reports into the US Officials schedule.

No team is to win by more than a 6 goal differential, this includes the score being displayed on the score board and reporting.

If a game is tied at end of regulation time. Game goes directly to PKS - PK spot is the top of the goal box (middle of goal). Only Players on the field at the end of the game may be eligible to take PK's.  Normal FIFA PK Shootout Rules.

Schedule requests must be received at 10 days before the start of the season.  
All reschedules or postponement requests must be submitted to the league 2 days before the game is due to take place. Anything after this will result in a forfeit. 
All requests can be sent to

Standings will be determined by points:

  • 3 points for a win
  • 1 point for a tie
  • 0 points for a loss.

If teams are tied in points, the tiebreak will be determined by:

  1. Head to head results
  2. Goal Differential
  3. Team with most wins